Here’s How it Was…

All world’s of the ’Verse were their own. Governments grew from political work, hostile takeover, democracy — or some mix thereof. By the start of the 24th century 66 worlds had been terraformed. Resources are stretched thin in order to reach that number and many Core worlds were in economic ruin, overcrowded and unable to provide for their own people.

October 22, 2310
The Great Collapse of the ’Verse’s economy, caused by stretched resources and the lack of unified currency. Each world has been minting its own money, which, due to inflation and economic fluctuation, doesn’t carry the same value on other worlds. The collapse leads to famine and starvation on some worlds, while on others inflation and unemployment are the only major results.

January 2311 – 2320
Londinium, Sihnon, Osisris, Bernadette, Ariel and Lian Jiun – the worlds least effected by the collapse – agree to a pact of economic recovery. They create an Interplanetary Commerce and Trade Alliance (ICTA) based on Osiris to create a unified system of currency and to work towards each planets’ economic success. The six planets offer to help their neighbors recover, but require the use of the ICTA Credit system. Reasoning that a standard monetary unit would provide stability, combat inflation and lead to future progress. Many worlds agree, joining the ICTA and bringing their resources (if any) to others in the Alliance. The use of non-ICTA Credits is outlawed in 2319, incurring stiff fines, penalties and possible jail time.

ICTA policy and advice spread to other worlds, growing membership to almost two dozen worlds by the end of the decade. Despite commerce and trade improving, vocal opposition does exist. Concerns are relatively quiet though as economics ’verse-wide improve exponentially. Terraforming begins again as the ICTA takes control of the process. As the ’Verse grows, so does piracy and smuggling throughout the systems.

Upon the urging of member worlds, an ICTA military is formed to combat illegal space travel, smuggling and the like. At the same time, policies are implemented to create a commerce judicial system so that offenders can be tried by a singular system of laws.

2375 – 2400
Corporate donations keep the military funded, but the money slows as the ICTA asks for more funds and resources to support its navy. The ICTA asks for contributions from member worlds, especially for its space fleet. Until this point all planets who could afford to were allowed their own military.

July 2, 2400
New policies continue, dictating more of everyday life. On Londinium and Sihnon the governments are pressed to take action. Without much protest from the ICTA, a resolution is passed to unite under a central government – a Union of Allied Planets (UAP). The new union integrates the best examples of social, political, educational and medical models throughout the system.

Terraforming reaches its peak by mid-century. At this point there are over a hundred fifty inhabitable worlds in the ‘Verse. Colonization of the outer worlds depends on the planet’s ability to support settlers through available resources. Some colonies, like New Kasmir and Boros, survive and flourish, while others encounter disease and famine. Planetary economies waver, often relying on corporate relief. Resources in the Core are stretched as corporate interest groups petition Parliament to do something. Citing valuable untapped resources on the outer planets, companies suggest establishing UAP colonies to establish mines and manufacturing centers of their own in order to reap the benefits. Since the outer planets had been left alone for years (only receiving aid and supplies through corporate barter, negotiation or high interest loans) oppressive leaders, dictators or feudal caste systems had developed.

In the halls of Parliament, Mandate 31 is passed, creating less stringent requirements for membership into the UAP. Envoys and ambassadors are sent throughout the ’Verse to convince worlds to join. Verbena, Athens, Aphrodite and Beaumonde join, quickly contributing to interplanetary commerce.

Other worlds politely decline the UAP’s invitation, satisfied with their current position. Still, Core world businesses push harder, sending their own representatives who return empty-handed. Future talks seem pointless. Parliamentary discussion turns to the possibility of violence should the UAP open enrollment continue. Through dealings and off-the-record negotiations, the military begins preparations for armed conflict.

Despite Alliance friendly planets on the Border and Rim, back-room discussions in the Core came up with a plan to integrate stubborn worlds. Their idea was to push the outer planets into the UAP, making it harder to ignore the benefits of membership. Their choice was a recently terraformed planet on the farthest reaches of the ’Verse – Miranda.
With Alliance sub-committee support several companies secretly reprocessed Miranda’s atmosphere to make it more like the worlds in the Core. Additional chemicals were added to the processing units in hopes of making the population calmer and more manageable. Colonization efforts began in 2498, using selective Cortex channels to solicit settlers from the best of the UAP’s citizens. Work incentives were put into place and a potential population eagerly awaited their chance to help build a new world. The ultimate goal was to announce the UAP’s crowned jewel after a year or two of work. Miranda was to be kept secret until this time, using the Cortex and Navigation buoys to deter unwanted visitors. In effect, Miranda was to be dubbed a “black rock” — unsuitable for life – until the UAP deemed it ready. But the control chemicals released into the atmosphere turned dangerous. Communication with Miranda ceased in early 2501.

Continue to the 2500’s
Return to the War of Unification


  • Boxed paragraphs in all italics represent “out of character” knowledge. It is included for the purposes of disclosure to players and visitors, as well as for painting a solid background for the Alliance’s actions in my version of the ’Verse.

Any other non-canon info included in this timeline is the work of me, AshevilleRpg. Some of the dates have been changed and information reworded from other sources in order to fit my campaign needs… and also because none of it matches up when the original sources are compared.


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